

It's time to change the industry
The first AAA historical game from Central Asia
Discover Quvvat Ul-Sahro

It's time to change the industry
The first AAA historical game from Central Asia
Discover Quvvat Ul-Sahro
Our Mission
Today, Central Asia is almost completely absent from the global gaming industry. Millions of young players from our region consume foreign cultural products every year — and millions of dollars leave the country with them.
— Otabek Do'smat, Founder & CEO
We are here to change that.

What we face
While the world builds games about every civilization, Central Asia remains invisible. We believe that needs to change.
Central Asia has no strong representation in global games. Our stories remain untold.
Turkic civilizations are shown superficially or incorrectly in existing titles.
The historical RPG market is booming, but Central Asian settings are completely absent.
Local studios are small, underfunded, and cannot compete at AAA level — until now.
The Game
The first large-scale AAA historical game based on Turkic civilization



“This is not fantasy. This is an authentic historical world, created by a team that belongs to the culture it represents.”
Authentic Designs









Our edge
No AAA game has ever explored this rich cultural heritage. We are pioneers.
We don’t interpret this culture from outside. We live it, breathe it, and now we’re building it.
While fantasy RPGs are overcrowded, historical Central Asian settings remain completely untapped.

Powered by
Next-gen rendering
Global Illumination
Virtualized Geometry
AI Upscaling
Realistic Characters
Smart NPCs
Authentic Movement
We combine cinematic storytelling with gameplay depth.
Where we launch
Global Gaming Market (2024)
Historical RPG segment growing at 15%+ annually
Our timeline

Our approach
Influencers and bloggers — 20+ candidates identified for launch partnerships
YouTube and Twitch streamers — gameplay reveals and exclusive content
Viral short-form content — TikTok, Instagram Reels, YouTube Shorts
Strategic collaborations — cultural institutions, gaming media, regional partners
“We are not selling just a game. We are selling a new cultural experience.”
Who we are
This is an execution-driven team.

Founder & Creative Director
Background in 3D animation and visual production. Mission: bring Central Asian culture into global gaming. 2+ years building the vision for Quvvat Ul-Sahro.

“Bringing stories to life through cinematics.”
Jahongir Abdullayev
CG Cinematic Artist
3+ years
“Every texture tells a story of our heritage.”
Tavakkal Xakimov
CG Artist
4+ years
“Building the systems that power epic worlds.”
Doniyor Abduxalilov
IT Developer
5+ years
“A growing army of creators.”
10+ Members
Growing Team

Opportunity
No AAA game has explored Turkic civilization. First-mover advantage is massive.
Games like Ghost of Tsushima and Assassin’s Creed prove the demand for historical settings.
Central Asian development costs are significantly lower than Western studios, with matching talent.
Be the first to back the region’s breakthrough into global gaming.
It is a long-term cultural IP, scalable into:
Financial outlook
Game Price
Conservative
500K copies
Target
2M copies
Optimistic
5M copies
Platform fees: ~30% (Steam, PlayStation, Xbox)
Net revenue (target): ~$56M

Be Part of History
“With thanks, we raise our voice to all who stand by choice. Your faith, a guiding light, has shaped our path, made futures bright.”
Interested in investing, partnering, or joining our team? We'd love to hear from you.